Factorio Solar Panel Rates

So each solar panel yields 42 kw on average 70 of 60 kw.
Factorio solar panel rates. This is only a sliver of the info available. This is a compendium of the most common factorio facts as of v1 0 release. It takes 20 accumulators 100mj to maintain 1mw through the night because the accumulators don t immediately start discharging at the beginning of dusk see the graph in this post. I would like to set up a set of solar panels for use in the daytime then another set that would be used at night.
The minimal ratio of accumulators to solar panels is 0 84 any less and it will not store enough for the night so the minimum to keep the radar running at all times is. 5mj of stored energy takes approximately 17s to fully charge discharge at the maximum rate of 300kw. Generated power will increase decrease linearly during dusk and dawn and no power is produced at night. This means one solar panel produces an average of 42 kw over one day and night cycle.
I am new to factorio. The optimal ratio is 0 84 21 25 accumulators per solar panel and 23 8 solar panels per megawatt required by your factory this ratio accounts for solar panels needed to charge the accumulators. At maximum the solar panel will output 60 kw but throught the whole day it will avarege to 0 7 that value 42 kw. Factorio is a game in which you build and maintain factories.
Seven solar panels and five accumulators is the most efficient. This means that you need 1 428 mw of production of solar panels and 100mj of storage to provide 1 mw of power over one day night cycle. Solar panels and accumulators optimal ratio. During daylight hours every panel provides the maximum power level 60kw.
However you need an additional buffer in order to recharge your accumulators. It gives the radar full power all but a short time in the morning but never dips below the 20 power threshold for nearby scanning. Read time seconds for further time related calculations. Radar consumes 300kw which is 5 solar panels at it s full.
The radar will be attacked by enemies that come within very close range like turrets due to its status as a military building but will not attract. Such as the wiki reddit and factorio discord from which this is all based on. Each solar panel is useful for 70 of the time. Solar panels are an unlimited source of free energy that produce no pollution.
So you could divide your total power need by 42 kw to figure out how many solar panels you need. Portable solar panels can be used to slowly recharge energy shields out of combat but are nearly useless for personal laser defense or exoskeleton even with a large number of batteries. How many solar panels does it take to charge an accumulator in 1 day.